I am a Brazilian-born composer and sound designer living and working in Norway. Currently Audio Lead and Composer for Snowcastle Games, I have a Bachelor of Fine Arts in Music Production and Sound Design for Visual Media by the Academy of Art University in San Francisco, California.

Mostly focused currently in working in games, music has been an integral part of my life since I was 8 years old. I was classically trained and worked with choirs and orchestras for over 10 years before moving to the US to get my degree.
My jobs in the past have included music scoring, orchestration, music production, mixing, mastering, field sound recording, game audio implementation, sound design, voice over design and re-recording mixing.

Besides currently working for Snowcastle, I have worked in multiple games, films and experiences for companies such as Smule, Jam City, Sandbox VR, Babeltime, Zitga and many more. I am also the head of Game Audio in Norway, an official union for game audio designers that aims to be a resource for all of those working in the field.



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