
Each class below consists of a full course with 8 sections each. Each course and individual or a combination of sections can be taught as a workshop or as a full course.
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MUSIC SCORING FOR NON-LINEAR MEDIA
60
hours
Description
This course will cover the creation of music, sound design and voice over for Non-Linear Media, such as Video-Games and Interactive Media.
Subjects Covered
I - Similarities & Differences Between Linear & Non-Linear Music
II - How to Create the Perfect Loop
IV - Less is More; Using Silence & Drones
III - Layers: Build a Track in Parts
V - Stingers & Transitions
VI - Thinking Inside the Box: Implementation Dictates Creation
VII - FMOD, Wwise & Elias for Music
VIII - Building Stems & Mixing for Games
Suggested Level
Requirements
Intermediary
Logic Pro X or other professional DAW proficiency, basic music theory and signal flow understanding.
Past Projects
